This page documents the changes I make to the Rules Pages. Since many of them are small and easy to miss.
Each ammendment will be followed by a reference number for the paragraph on that particular page.
At some point, I might go through and number each section in a single logical way, at the moment each page begins its own numbering.
Version 4
2007.02.12
Current Versions
./battles.html: [v4.1] ./campaignround.html: [v3.5] ./changes.html: [v1.0] ./engage.html: [v4.1] ./fighters.html: [v3.0] ./fleets.html: [v3.7] ./FTCamp0.2.html: [v3.1] ./index.html: [v1.4] ./resources.html: [v3.8] ./resourcesoverview.html: [v2.0] ./support.html: [v3.8] ./systems.html: [v3.6] ./UNMeeting.html: [v3.6]
v4.1 Engage Orders Section
- Added Tugging Exception to calculating Group Thrust modifier to Engage Roll.
- Clarified, Decoys can only mimic ships - not statics.
Version 3
2006.12.11
v3.8 Engage Orders Section
- Ammended the number of Orbits and Sectors for different types of Hex. [5.1]
- StandOff Conflict resolution was incorrect. [6.2]
v3.8 Resources Phase Section
- Clarified the Personnel Rules. [2.4]
v3.8 Support Phase Section
- Clarified the Personnel Rules. [3.1]
2006.12.05
v3.7 Fleet Orders Section
- Altered the Sensor rules, now revealled in the Engage Phase, but players collate their information in the Fleet Orders Phase.
v3.7 Engage Orders Section
- Added Section.
2006.12.04
v3.6 Support Phase Section
- Clarified Build Order Interruption. [1.0]
- Clarified Mobile restrictions. [1.1]
- Added Refitting Rules. [1.5]
- Added Transfering Craft Rules. Including rules for copying designs. [1.6, 1.6.1, 1.6.2, 1.6.3]
v3.6 UN Meeting Section
- Added in copying design reference to Submit paragraph. [6]
- Added in Transfering and Loaning reference to Treaties paragraph. [3]
- Added in Universal Bank. [4.3]
- Added Voting on Issues paragraph. [7]
v3.6 Fleet Orders Section
- Corrected the paragraph numbering.
v3.6 Systems Compendium
- Ammended the Decoy Costs.
2006.12.03
v3.5 UN Meeting Section
- Added the Section.
2006.12.01
v3.5 Fleet Orders Section
- Command Bubbles can now transfer EPs from any Outpost/HQ to any other Outpost/HQ in the same Bubble. [2.2]
- Interceptors automatically intercept if the Invader lands on the Outpost/HQ of the intercepting group. [6.2]
- Interceptors gains bonus to roll if Invader lands on System within Bubble. [6.2]
- Included an 'Add Fleet Markers' step. [1]
- Included an 'Add Markers Leaving Patrol' step. [6]
v3.5 Support Phase Section
- HQ/Outpost now come with a free sensor that does not require maintenance. [5.2]
v3.5 Campaign Round Summary
- Included an 'Add Fleet Group Markers' step in the Fleet Orders Phase. [3]
v3.5 Resources Phase Section
- Clarified the distribution of resources (ore and bio) in Trade Hubs. Each Player has the option to use the automatic equal distribution or do it manually. [5.1.1, 5.1.2]